| Unit | fof-server.service |
|---|---|
| State | … |
| MainPID | — |
| Uptime | — |
| State | ready |
|---|---|
| Reason | — |
| Failures | 0 |
| server.cfg | mp_teamplay 1
team match |
|---|---|
| Standing | team-match baseline |
| Port bound | yes |
|---|---|
| Packets seen | 0 |
| Healthy | no traffic |
Bound but silent. If the game server is running, its
logaddress_add probably isn't pointing here — that is the
usual cause of a console that shows nothing.
| playable | 82 |
|---|---|
| undocumented | 0 |
| missing | 0 |
| broken | 0 |
| cycle | 50 |
| cycle broken | 0 |
Game directory: /opt/fof/fof